Crusader Strike
An instant melee strike that deals Holy damage and applies Crusader's Inquest, creating a more active Retribution rotation.
Open Beta Release — Patch 1.12.2
Project Legacy does not redesign classes simply for the sake of change. Strong specializations remain largely familiar, while weaker builds receive new tools, improved talent progression and carefully targeted quality-of-life changes.
The highlights below reflect the class changes available with the Open Beta release of Patch 1.12.2. Smaller numerical and supporting talent changes can be viewed inside each class section.
Further class and specialization changes are planned for future updates.
Paladin changes give Retribution a more active damage rotation and provide Protection with the tools needed to function more reliably as a dungeon and raid tank, while preserving the class's support-focused identity.
An instant melee strike that deals Holy damage and applies Crusader's Inquest, creating a more active Retribution rotation.
A Holy damage-over-time effect applied by Crusader Strike. The effect stacks up to five times.
Compels the target to attack the Paladin, giving Protection a reliable dedicated taunt.
Consecration is now learned as a baseline Paladin spell at level 20 instead of being locked behind the Holy talent tree.
Hunter changes focus primarily on making melee Survival a deliberate and functional playstyle, with a clearer rotation, improved trap access and stronger close-range tools.
Mongoose Bite no longer requires the Hunter to dodge an attack before it can be used. It is now an active melee strike that deals immediate damage and applies a bleed effect to the target.
A sweeping melee attack that strikes up to three nearby enemies, giving melee Survival a reliable cleave tool.
Allows the Hunter to deploy traps while in combat, making traps a practical part of active Survival gameplay.
Greatly increases melee attack speed for a short duration, giving Survival a dedicated offensive cooldown.
Rogue remains close to its original Vanilla design, with a targeted talent change that replaces a defensive bonus with a more consistent offensive option.
Deflection has been replaced with Close Quarters Combat, increasing Attack Power by 2/4/6/8/10% instead of increasing Parry chance.
Priest changes improve racial flexibility and reduce Shadow's mana strain while preserving its distinctive support and damage-over-time gameplay.
At level 30, Priests can visit a Priest trainer and swap to any available Priest racial spell set for a scaling gold cost.
Shadowform now increases Shadow damage while also reducing the mana cost of Shadow spells.
Elemental changes focus on stronger sustained casting, lower threat and more meaningful interaction between Lightning Bolt and Chain Lightning. Several generic or melee-oriented talents have been replaced with effects designed for a dedicated ranged Nature caster.
Lightning Bolt builds charges that increase the damage of the Shaman's next Chain Lightning. The effect stacks up to five times.
Lightning Bolt has a chance to reduce the cast time of the next Chain Lightning, creating a direct interaction between the two core Elemental spells.
Reduces the chance for enemies to resist offensive Nature spells, replacing a talent that previously supported melee critical strikes.
Now reduces the threat generated by Shock spells and supports stronger Nature damage instead of reducing Shock cooldowns.
Balance Druid changes focus on mana sustainability, stronger talent progression and more rewarding spell interactions while retaining the deliberate casting style of Vanilla Balance.
Insect Swarm is now a baseline Druid spell instead of a Restoration talent, making it available without spending talent points.
A powerful Balance cooldown that temporarily increases Arcane and Nature damage.
Starfire critical strikes restore mana to the Druid's party over time, adding meaningful group utility to Balance.
Moonkin Form now improves spell critical strike chance while also reducing the mana cost of spells.
Patch 1.12.2 is the first stage of Project Legacy's class work. Additional specializations and existing changes will continue to be reviewed through testing and community feedback in future updates.